Seeding a model

This section explains how to use the seeding tools to apply seeds throughout a part instance.


In this section:

Defining seed density for an entire part or part instance
Seeding an edge by prescribing the number of elements
Seeding an edge by prescribing element size
Prescribing biased seeding along an edge
Applying constraints to edge seeds
Seeding previously meshed parts, part instances, or regions
Deleting part or instance seeds
Deleting edge seeds
Relaxing constraints using the error dialog box