Accessimport part mdb.models[name].parts[name].allInternalSets[name].nodes[i] mdb.models[name].parts[name].allInternalSurfaces[name].nodes[i] mdb.models[name].parts[name].allSets[name].nodes[i] mdb.models[name].parts[name].allSurfaces[name].nodes[i] mdb.models[name].parts[name].nodes[i] mdb.models[name].parts[name].retainedNodes[i] mdb.models[name].parts[name].sets[name].nodes[i] mdb.models[name].parts[name].surfaces[name].nodes[i] import assembly mdb.models[name].rootAssembly.allinstances.nodes[i] mdb.models[name].rootAssembly.allinstances.sets[name].nodes[i] mdb.models[name].rootAssembly.allinstances.surfaces[name].nodes[i] mdb.models[name].rootAssembly.allInternalSets[name].nodes[i] mdb.models[name].rootAssembly.allInternalSurfaces[name].nodes[i] mdb.models[name].rootAssembly.allSets[name].nodes[i] mdb.models[name].rootAssembly.allSurfaces[name].nodes[i] mdb.models[name].rootAssembly.instances[name].nodes[i] mdb.models[name].rootAssembly.instances[name].sets[name].nodes[i] mdb.models[name].rootAssembly.instances[name].surfaces[name].nodes[i] mdb.models[name].rootAssembly.modelInstances[i].nodes[i] mdb.models[name].rootAssembly.modelInstances[i].sets[name].nodes[i] mdb.models[name].rootAssembly.modelInstances[i].surfaces[name]\ .nodes[i] mdb.models[name].rootAssembly.nodes[i] mdb.models[name].rootAssembly.sets[name].nodes[i] mdb.models[name].rootAssembly.surfaces[name].nodes[i] Node(...)
This method creates a node on an orphan mesh part. Pathmdb.models[name].parts[name].Node Required arguments
Optional arguments
Return valueA MeshNode object. ExceptionsNone. getElemEdges()
This method returns a tuple of element edge objects that share the node. ArgumentsNone. Return valueA tuple of MeshEdge objects. ExceptionsNone. getElemFaces()
This method returns a tuple of element face objects that share the node. ArgumentsNone. Return valueA tuple of MeshFace objects. ExceptionsNone. getElements()
This method returns a tuple of element objects that share the node. ArgumentsNone. Return valueA tuple of MeshElement objects. ExceptionsNone. getNodesByFeatureEdge(...)
This method returns an array of mesh node objects that are obtained by recursively finding adjacent nodes along a feature edge that are at an angle of less than or equal to the specified face angle. Required arguments
Optional argumentsNone. Return valueA MeshNodeArray object, which is a sequence of MeshNode objects. ExceptionsNone. setValues(...)
This method modifies the MeshNode object. Required argumentsNone. Optional arguments
Return valueNone. ExceptionsNone. MembersThe MeshNode object has the following members:
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